
James is a software artist and veteran developer with a deep love of abstract imagery. He sees the meeting place of modern technology and traditional media as fertile ground for exploring the beauty of nature, the mystery of the cosmos and the wonder of human creativity.
Recently, James has been collaborating with glass artist Eric Hilton to create the Mysterium series of works. Each piece in the series strives to evoke the sense of curiosity and awe that we feel as we experience the universe around us – a sense that we are surrounded and permeated by mystery, which is a source of profound wonder.
A hallmark of James’ current work is that the animated imagery he employs is self generative. It evolves over time. While each artwork embraces a particular set of themes, the imagery based on those themes is continually changing, so that viewing the work becomes a visual journey. What lies around the next bend on this visual journey? Only time will tell.
Over the years James has written software for NASA to aid in the analysis of moon rocks and configure the International Space Station. During the course of a 34 year career with IBM and other high-tech firms, he held the roles of programmer, designer and software architect, leading teams to digitally simulate the behavior of integrated circuit chips and develop user friendly graphical interfaces. More recently he has worked in the sphere of mobile application development, exploring ideas in interactive audiovisual experiences, via software such as his iPad app Spiralocity – a “sketchbook” for creating animated visual effects in 3D space.
James’ degrees are a B.S. Computer Engineering from the University of
Illinois, 1982, and a M.S. Computer Science from Syracuse University, 1987.